In a message dated 1/29/03 8:30:49 PM Pacific Standard Time, sean@spintec.org
writes:
> I'm of the school "I'd like to someday design a course and see how I do on
> it after I drive it."
I like that aspect as well.
> I'd probably be known as the longest course designer,
Good, that'd take the heat off of me!
> I'm sure I could get a 90 second course at the stick. I'd like to have in
> there 2 overlaps also, one at the start and one before the finish, and in
> opposite directions, gotta even out that tire wear. Do we have enough
> cones?
The trick is how to make it longer without making it tedious. You can take a
70 second course and slow it down by making the corners sharper, but is it
fun, too?
If I have a loop with a crossover in my course, you'll find that it always
goes the "other way" to equalize tire wear. If the course is clockwise, the
loop is counterclockwise. A loop has to be early in the course, and under 25
seconds in length, so that it doesn't slow down the overlapping of cars.
Even 5 seconds longer per overlap X 3 runs X 300 cars lengthens the event by
4500 seconds, or 1 hr 15 minutes! Anywhere else in the course, and you don't
have enough control over how far apart the cars are... That spells re-runs!
Yuck! Event spoiled!
But that's why we're here, to keep new course designers from making mistakes
like that.
CHD
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