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PCA Autocross!

To: "Bay_Area_Autocross_List" <ba-autox@autox.team.net>
Subject: PCA Autocross!
From: "Jerry Mouton" <jerry@moutons.org>
Date: Fri, 20 Apr 2001 09:19:20 -0700
OK, I give up.  The layout keeps getting stripped out.

I put it at
http://www.moutons.org/Jaguar/Photos/4-29-2001AXLayout.gif

Sorry... Jerry

Jerry Mouton        mailto:jerry@moutons.org    Laissez les bons temps
rouler!

----- Original Message -----
From: "Jerry Mouton" <jerry@moutons.org>
To: "Bay_Area_Autocross_List" <ba-autox@autox.team.net>
Sent: Friday, April 20, 2001 8:30 AM
Subject: Charlie Davis' Course


> OOps, the picture didn't go.  Here it is.  And the text again:
>
> The 2nd Maverick Region Autocross of 2001 will be held on April 29th at
the
> MineralRing. It was designed by Charlie Davis and is called the Funbeam
> Screwmaster. The course is long and quite busy in places. Most people will
> drive a course that crosses itself 4 times. Hopefully, you will find it
> challenging and fun. Here are the statistics: the length is about 0.9 mile
> and the estimated mean time is 105 seconds...the top speed should be about
> 79 MPH (approaching Lambsy Divey) and the slowest speed should be about 15
> MPH (around Pinch)...the average speed should be about 31 MPH.
> Note that all the gates are 16 feet wide. This allows greater than 45
degree
> angles through these gates, if needed (hint...hint) and if you know where
> your tires are.
>
> The course is long and can safely accommodate 3 cars at a time. There are
2
> big directional arrows on the course diagram that show approximately where
> the first 2 cars are when the 3rd car should be started. With an average
> time of 105 seconds and 3 cars on the course, that should allow us to run
> about 100 cars per hour. Depending on how many entrants we have, you could
> get as many as 10 runs.
>
> Downed or moved pylons will count 2 seconds (as usual). However, there may
> be a few double pylons (thus, double penalties) to keep everyone honest.
> There will be no "pointer" cones (those that are laid down, to point you
in
> the right direction), so study the diagram carefully so you will know
where
> to go! Look ahead...
>
> Start...The starting grid will be located far enough back (behind the edge
> of the fence) that a car spinning in Whoa! won't hit anybody. Whoa! is
> pretty slow...about 25-30 MPH, so they should not slide far if they make
an
> honest attempt to slow down. When you start, stay to the right to avoid
the
> grassy area. BACK
>
> Hook It is just a fast right turn, leading to The Hustle. If it was a left
> turn, it would be called Slice It...   BACK
>
> The Hustle is a long, constant interval slalom. With pylon spacing of 60
> feet, it's designed to be a 2nd gear feature in most cars. The direction
is
> optional, but the difference in the two options is BIG, so there is really
> only one correct choice. It should be good practice for beginners (and
> experts) to "ignore" the first and last pylons.  BACK
>
> Part Way is simply a gate to help everyone find Way State. It's full power
> until you approach the first circle.  BACK
>
> Way State is two circles, much as we had at the Autocross 101 school and
the
> first AX at Standridge. It's much bigger than the one at Standridge and
the
> two circles are separated by 300 feet. This will allow lots of fun as you
> navigate this "figure-8",  transitioning into and out of fast acceleration
> zones.  BACK
>
> Mazey Doats is composed of four, 50-foot square boxes, with 16-foot
"doors"
> in the center of the sides. These boxes are placed strangely, but with
> forethought. The optimum path through these four boxes is undefined and
left
> as an exercise for the drivers. The rule is that you must traverse each
box
> in any order. There are 12 paths through each box, thus there are 124 or
> 20,736 different combination paths. Most are obviously pretty slow. I've
> shown 3 possible paths in the diagram, but there may be a better one? Good
> hunting! Mazey Doats is located in front of the timing trailer, so it
might
> be instructive to watch other drivers. The boxes are labeled A, B, C, & D
> and the "doors" are labeled 1, 2, 3, & 4, both in a CW direction. This
might
> help communicate various path options (the blue path on the diagram is
> A14B23C34D43) or it may just confuse you? Be aware that some paths through
> Mazey Doats can be quite fast...in the 30-50 MPH range...it only LOOKS
slow!
> Good hunting... BACK
>
> Texas 2-step...You don't do the Texas 2-step? Well, you will! At least you
> will if you get to the Keyhole...  BACK
>
> Keyhole is there to make everyone honest at Pinch...no big curves to the
> sides to set up.  BACK
>
> Pinch is VERY close to a gravely section to the East...this is on purpose.
> It's so positioned to make the penalty for overshooting the braking zone a
> big one. Pinch can be driven in either direction. Advice for Pinch: Slow
> down and take it easy.  BACK
>
> Lambsy Divey is a slow box...didn't want anyone spinning out and hitting
the
> fence (or carrying too much speed into Whoa!). It's far enough from the
> fence (the braking zone starts 450 feet away from the fence) that a car
> going 80 MPH can spin and hopefully escape without damage. BACK
>
> Stemmons...Just get on the freeway and travel North... BACK
>
> Whoa! is a classic 3-gate chicane, designed to slow everyone down before
the
> timing line (and the trailer, spectators, and cars). It can be navigated
at
> speeds near 30 MPH. Slow down early and remember...the fence is covered by
> YOUR insurance. BACK
>
> Finish...When you finish a run, stay on course through the next 2 gates,
as
> shown on the diagram. Don't eliminate these gates as it will be recorded
as
> a Did Not Finish (DNF) if you do. Slow down gradually...you should have
> plenty of time, as the finish speed is about 40 MPH. BACK
>
>
>
>
>
> Note 1:  The name "Funbeam Screwmaster" is a take-off on the original
> Sunbeam Mixmaster electric kitchen mixer. I worked on a project for the
USPS
> back in the '70s...it was a complicated mail sorting thingie and one of
the
> modules was affectionately known as the "Funbeam Screwmaster". It was fond
> of removing human body parts (if you were slow to remove them from it's
> innards). Somehow, this course design reminded me of the machine.
Hopefully,
> the AX course of the same name will not leave a trail of carnage in its
> wake! Drive carefully... BACK
>
>
>
>
>
> Note 2:  The names Mazey Doats and Lambsy Divey (with a little artistic
> license) came from a hit WW2 song (Dec 13, 1943) by the Merry Macs,
written
> by Milton Drake, Al Hoffman, and Jerry Livingston. The song was later
> recorded by many other artists, including Bing Crosby and Burl Ives. It
was
> not originally a children's song. BACK
>
>
>
>
>
> Note 3:  These Statistics are only approximate. The length of the course
is
> fairly accurate, but the others are hopefully median values, useful for
the
> organizers and Safety Czar. BACK
>
>
>
>
>
> Note 4:  The big arrows mark approximately where other cars are located
when
> Grid personnel start the next car. There will be 3 cars on course most of
> the time if we are doing it right... BACK
>
>
>
>
>
>
> Note 5:  To understand the name, try "Waist Eight"? BACK
>
>
>
>
> Jerry Mouton        mailto:jerry@moutons.org    Laissez les bons temps
> rouler!
>
> [demime 0.97c removed an attachment of type image/gif which had a name of
4-29-2001AXLayout.gif]

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