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Re: Team Rules (RE: TLH Tears it up in Marina)

To: roadsterboy@earthlink.net, cmerritt@ati.com, black94pgt@pacbell.net,
Subject: Re: Team Rules (RE: TLH Tears it up in Marina)
From: "Kevin Stevens" <kevin_stevens@hotmail.com>
Date: Mon, 20 Nov 2000 16:41:01 -0800
Sloth, Lust, Envy, Pride, Covetousness, Anger, Gluttony.

Been there, done that, have the T-shirt  
(http://deadlysins.com/shop-peek.htm)...

KeS


>From: "Scot Zediker" <roadsterboy@earthlink.net>
>Reply-To: "Scot Zediker" <roadsterboy@earthlink.net>
>To: "Carl Merritt" <cmerritt@ati.com>,   "'James Creasy'"  
><black94pgt@pacbell.net>, <ba-autox@autox.team.net>
>Subject: Re: Team Rules  (RE: TLH Tears it up in Marina)
>Date: Mon, 20 Nov 2000 16:16:37 -0800
>
>----- Original Message -----
>From: "Carl Merritt" <cmerritt@ati.com>
>To: "'James Creasy'" <black94pgt@pacbell.net>; <ba-autox@autox.team.net>
>Sent: Monday, November 20, 2000 12:15 PM
>Subject: Team Rules (RE: TLH Tears it up in Marina)
>
>
> > Ah, well, we would have to agree on some rules first... (remember, we
> > shelved that discussion until AFTER the race =P.
> >
> > Here's my suggestion:
> >
> > First off, we need to talk about the number of teams.  Not that it 
>really
> > matters, but Team Sloth might want to develop some sort of political 
>rift
> > (BMW snobs pulling out and forming their own team?) since they are much
> > bigger than TLH.
>
>That would work for me.  Split 'em into Team Sloth and Team Avarice!  
>(those
>are the only two of the Seven Deadly Sins I can remember)
>
> > Derive an average index for each team.  Since there are quite a few
>drivers
> > that are using street tires, I would recommend we apply an additional
>street
> > tire index.  The easy way to get this index is take Street Touring and
> > subtract Street Touring S's index from it and you get .027, or 1.62
>seconds
> > per 60 seconds (a conservative number, but not bad and better than
>nothing).
> > So my ESP 300ZX's index would fall from a .822 to a .795.
>
>I think a better approach is to DIVIDE the STS index by that for STR.  I
>came up with a "street tire multiplier" of .967, which changes your Z's
>index to... well, to .795.  Okay, for most of us it works out the same
>either way, but I like my approach better.  So there! :-b
>
>But then the problem we run into is, are these people claiming to be on
>street tires actually on street tires?  For instance, I could lie about
>running my streets yesterday at Marina.  If we adopt a modified index for
>street tires, I would end up with a PAX time that would look more
>appropriate for Andy McKee than myself if I told such a lie and you fell 
>for
>it (not that I think you would).  I like this approach in principle, but it
>may require a little too much policing for a friendly competition such as
>this one.  This is just for fun after all.
>
> > Next, (and I'm sure I'm going to get lots of flack for this idea) I 
>would
> > suggest that we approach this kinda like a Pro-Solo finale...take the
> > average indexed time for each team and apply a handicap modifier so that
>all
> > teams fished with an IDENTICAL time for this first event.  Then for the
>next
> > two events, each team to win has to IMPROVE their times against how they
>did
> > in the first event because of the handicap index set in the first event.
> > Make sense?
>
>I don't really like this idea.  It just mucks things up too much.
>
>This is a good start, though.  We can probably come up with a workable
>scoring system about the time they finally decide who will be President ;)
>
>Scot - Leader of the Long-Haired Freaky People (at least that's what Katie
>K. called me) and SFR's Resident Burnout King
>'91 CS Miata
>Team Longhair

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