<html><head><meta http-equiv="Content-Type" content="text/html; charset=us-ascii"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; line-break: after-white-space;" class=""><br class=""><div><br class=""><blockquote type="cite" class=""><div class="">On Mar 24, 2022, at 11:05 PM, David Scheidt <<a href="mailto:dmscheidt@gmail.com" class="">dmscheidt@gmail.com</a>> wrote:</div><br class="Apple-interchange-newline"><div class=""><br class=""><div class="gmail_quote" style="caret-color: rgb(0, 0, 0); font-family: Helvetica; font-size: 14px; font-style: normal; font-variant-caps: normal; font-weight: normal; letter-spacing: normal; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px; -webkit-text-stroke-width: 0px; text-decoration: none;"><div class=""><br class=""></div><div class="">Take it to a body shop, I'd bet it's been crashed, and poorly repaired. </div></div></div></blockquote><br class=""></div><div>Perhaps, however, even if the car was crushed into a ball and unfolded, as long as the wheels are in alignment, it shouldn't matter, right? The wheels are 4 independent points in space, which the alignment machine measures. It's not like things are fine when pointed straight but go to hell when I turn the wheel - it's when pointed straight that something puts a torque into the steering. </div><div><br class=""></div><div>What I'm searching for is a way that the alignment numbers would read in spec but something is still putting a force on the system. </div><div><br class=""></div><div>jim</div></body></html>