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Total 15 documents matching your query.

1. An off-topic question.... (score: 1)
Author: "Gerald Brazil" <gerrybraz@cablespeed.com>
Date: Thu, 18 Jan 2007 17:46:50 -0500
This is a computer question but I don't belong to a computer group but I have found this group to have a wide range on knowledge. Anyway, here is my question.... I listen to a certain distant radio s
/html/shop-talk/2007-01/msg00217.html (7,623 bytes)

2. RE: An off-topic question.... (score: 1)
Author: "Mullen, Tim" <Tim.Mullen@ngc.com>
Date: Thu, 18 Jan 2007 17:59:02 -0500
The simplest way to explain buffering is with an analogy. You need a steady supply of water. Water is feed into a bucket, and the bucket has a hole in the bottom. If water is poured into the bucket
/html/shop-talk/2007-01/msg00218.html (8,899 bytes)

3. RE: An off-topic question.... (score: 1)
Author: "Randall" <tr3driver@ca.rr.com>
Date: Thu, 18 Jan 2007 15:02:51 -0800
The data bits that make up the sounds you hear are gathered together in packets to travel the Internet. "Buffering" refers to the process of storing one or more packets, then playing the data at the
/html/shop-talk/2007-01/msg00219.html (8,058 bytes)

4. Re: An off-topic question.... (score: 1)
Author: "John T. Blair" <jblair1948@cox.net>
Date: Thu, 18 Jan 2007 18:01:56 -0500
Gerald, Buffering is when the computer retrives data "pre fetch" before it starts playing it. Typically it will try and capture say 1 minute of data before it starts playing. Then it starts. This is
/html/shop-talk/2007-01/msg00220.html (8,927 bytes)

5. Re: An off-topic question.... (score: 1)
Author: Harold Pulcher <pulcher@killercomputing.com>
Date: Thu, 18 Jan 2007 17:18:19 -0600
The short answer is that someplace along the line there is a bandwidth shortage. It could be your local line, it could be the server. What the buffering does is try to get ahead of part your are list
/html/shop-talk/2007-01/msg00221.html (8,588 bytes)

6. RE: An off-topic question.... (score: 1)
Author: "Ron Schmittou" <rs1121@earthlink.net>
Date: Thu, 18 Jan 2007 18:03:39 -0600
So - He should Pee on the computer to help fill the bucket right? Ron Schmittou That's what's going on with your radio station. It is sending data (water) into your buffer (bucket). You are draining
/html/shop-talk/2007-01/msg00222.html (7,505 bytes)

7. Re: An off-topic question.... (score: 1)
Author: "Karl Vacek" <kvacek@ameritech.net>
Date: Thu, 18 Jan 2007 18:08:27 -0600
If the Internet broadcaster a major radio station, etc., they probably have this well covered, but if the problem is with the Internet broadcaster and he's a small-time operator, he might have the bi
/html/shop-talk/2007-01/msg00223.html (8,530 bytes)

8. RE: An off-topic question.... (score: 1)
Author: "Randall" <tr3driver@ca.rr.com>
Date: Thu, 18 Jan 2007 16:10:28 -0800
Only if he's listening to Rush Limbaugh !
/html/shop-talk/2007-01/msg00224.html (6,717 bytes)

9. Re: An off-topic question.... (score: 1)
Author: ericm@lne.com
Date: Thu, 18 Jan 2007 17:14:35 -0800
A couple points that weren't explained in other replies sound is digitally represented in a way that requires a fixed amount of data per second. I.e. 64 or 128kbits/sec. When playing the data must b
/html/shop-talk/2007-01/msg00225.html (9,088 bytes)

10. RE: An off-topic question.... (score: 1)
Author: "Randall" <tr3driver@ca.rr.com>
Date: Thu, 18 Jan 2007 18:05:26 -0800
Only true if no compression is applied. Compression is pretty common, because of the huge amount of data involved. Or maybe there's a marginal/noisy hop somewhere that is losing packets. One other t
/html/shop-talk/2007-01/msg00227.html (8,620 bytes)

11. Re: An off-topic question.... (score: 1)
Author: Jim Juhas <james.f.juhas@snet.net>
Date: Thu, 18 Jan 2007 22:31:04 -0500
Does all of this mean that as the streaming data is delayed, then what you hear gets more and more delayed in real time from the source? And that it can never catch up, because you have to listen to
/html/shop-talk/2007-01/msg00228.html (9,482 bytes)

12. Re: An off-topic question.... (score: 1)
Author: Dave & M <rusd@velocitus.net>
Date: Thu, 18 Jan 2007 21:41:27 -0700
Hi Jim, You get the data in bits & pieces until it is fully down loaded to your computer. If you are viewing the video while it is down loading, it may start - stop - restart - stop etc in the middle
/html/shop-talk/2007-01/msg00229.html (10,031 bytes)

13. Re: An off-topic question.... (score: 1)
Author: "David Scheidt" <dmscheidt@gmail.com>
Date: Fri, 19 Jan 2007 02:28:52 -0500
Depends on what it's a stream of, the player, and so on. Most streams of recorded things get played in their entirety. Streams intended to be picked up in the middle, like radio broadcasts can someti
/html/shop-talk/2007-01/msg00230.html (8,697 bytes)

14. RE: An off-topic question.... (score: 1)
Author: PJ McGarvey <pj_mcgarvey@hotmail.com>
Date: Fri, 19 Jan 2007 09:14:00 -0500
You've got alot of analogies about how buffering works, but what exactly are you listening, and what are you using? What ISP do you use, what is the claimed connection speed? Have you tried any "spee
/html/shop-talk/2007-01/msg00231.html (9,351 bytes)

15. Re: An off-topic question.... (score: 1)
Author: Jim Franklin <jamesf@groupwbench.org>
Date: Sat, 20 Jan 2007 07:20:19 -0500
Correct. For fun, tune in to a local radio station on your radio and on the intenet and you can hear the delay. With audio and video or other things that people expect at a certain rate, there (usual
/html/shop-talk/2007-01/msg00232.html (8,975 bytes)


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