>
> I remember a video by, I think, Mario Andretti (sp?), and he said (in a
> voice-over of a video shot of him flying around some corner, hands con-
> stantly "twitching to and fro") something to the effect that if you're
> not constantly "correcting" for having "pushed" just a little too hard,
> then you're not pushing hard enough [to *WIN*, anyways]. Of course, you
> have to be REAL good to push "just enough too much" to be able to re-
> cover control, rather than killing yourself!
>
> Possibly a perfectly circular or "regular" corner you could take in a
> perfect smooth 100.00% manner, but in real life . . .
>
> -RDH
A few years ago R&T did a big article on this subject, and they used the
"Friction Circle" to illustrate different techniques. The friction
circle is what the GMeter uses to plot cornering/braking/accellerating
forces on a single graph (it was developed BTW aT my current employer,
Calspan Corp).
The best part of the article was when they hooked up what was really an
avanced Gmeter to a race car (CART, I think) and had a bunch of top
drivers cover the same course. The difference in plots was tremendous.
Andretti's was by far the most erattic. He was doing just as described;
constantly refinding the limit. Stewart was "Mr Smooth", he seemed to
know just where the limit was and stop just short of it.
I wouldn't critique either of them! Different strokes for different
folks.
Mike TobiN
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