Whoo-ee! We agree! Include some other names, too, Dennis, like Jerry M,
John S, and Josh S.
To many of you newbies, having Charlie, John and Dennis agree is nearly
a miracle!
And yes, sitting still that long is tough, but it is done in the peace
and quiet of my home rather than at the event. I think I posted to someone
that I tried doing it at an event, at Oakland, sometime or another, thinking
I'd get ahead of the game. Well, it was a struggle to concentrate, the lap
top computer wasn't at the right height, and anyway, I hate its keyboard. I
finally stopped being a hermit and got out to enjoy the people there. That's
part of the reason I go, to have a good time. It's certainly not to scrunch
into a poorly designed work space and crunch numbers!!
--Pat K
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>From: Dennis Hale <dhale_510@yahoo.com>
>To: ba-autox@autox.team.net
>Subject: Re: Registration
>Date: Tue, Nov 6, 2001, 6:15 PM
>
>I agree with Pat, John, and Charlie.
>
>The paper trail works fine and 'puterized systems have
>not shown any advantage without preregistration. I
>hold an SCCA Registration license [somehow it was even
>a divisional license for a while] and have worked with
>the region's roadrace systems as well as systems used
>by other autocross clubs that use lots of different
>programs to "solve" these problems. I have some
>experience.
>I like the paper trail for walkup registration, open
>autocrosses. It is much simpler, recoverable, and more
>flexible than any "puterized" system I have
>experienced. By a bunch.
>Somehow the proponents of new systems are very
>impatient to get their creations all working. I don't
>understand that.
>We [NASA/X] have worked on the 'puter for results
>processing, but it all stays locked away far from the
>excitement, frenzy, and craziness of the event itself.
>I was still doing hand results less than 15 years ago.
>Pat was and still is ahead of the norm in all these
>matters. I take two or three days to crunch in data
>[maybe if I could sit still a while longer...], then
>another two or three days to copy and distribute the
>same. I figure a week is pretty darn good. Eager souls
>are welcome to upstage me at this. I don't know how
>Pat can consistenty do it in one or two days. Month
>after month. Year after year.
>Slipping those extra hours into the event timetable to
>"save time" is not possible as far as I can see. Do
>not belittle the effort it takes to do all of this
>stuff, at least not until you do it for a year or two.
>
>I think that folks regard this game as recreation.
>That's a different concept from their work. They don't
>want to do their work job when at play. So finding all
>those qualified 'puter geeks for registration/results
>magic or mechanics teching cars or even program
>management types running grid, willingly doing their
>work thing instead of having fun, just does not
>happen. And shouldn't. Expecting reports in some
>timely matter [who really has a need for the event
>report faster than they get them now? Why???] smacks
>of that work mentality. You gotta pay someone to
>endure that kind of pain usually.
>That was the original point wasn't it? Faster/easier
>results or was it no lines at registration?
>This is all a volunteer club thing, let's keep it that
>way. You can push, shove and do all manner of crazy
>things to complicate your life in the name of making
>life easier there. OK?
>And that's just my opinion. Since I was asked. 8-)
>
>=====
>Dennis Hale
>Find a job, post your resume.
>http://careers.yahoo.com
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